Soul Echo

Enchantment

This enchantment enters with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead.

CMC
2
Mana cost
{X}{W}{W}
Color identity
W
Rarity
rare
Set
Mirage
Price
$1.24
EDHREC rank
#24115
Buy on TCGplayer
Soul Echo card art
Soul Echo lets you replace all damage dealt to you with loss of counters, effectively buying you a full extra life total as long as the enchantment stays in play. The cost is real — your actual life total becomes irrelevant until the counters run out, which makes it a perfect pairing with Ad Nauseam but a liability if an opponent can remove the enchantment mid-combo.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Soul Echo is a Commander card in practice — the format's multiplayer damage pressure and life-payment combo engines are exactly the environment it was built for. In Legacy and Vintage it's legal but sees no play; the formats move too fast for a five-mana enchantment that doesn't win the game on the spot. Commander is the only arena where Soul Echo earns its slot, slotting into black life-payment decks as a combo enabler or a one-shot insurance policy against burn-heavy opponents.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.24 cheap tier

At $1.24, Soul Echo sits firmly in the budget tier — cheap enough to throw into any black combo pile without deliberation. It's a narrow card with a loyal niche, so the price is stable rather than likely to spike unless a high-profile Bolas's Citadel or Ad Nauseam build pushes it into wider circulation.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.