Simic Guildgate
Land — Gate
This land enters tapped.: Add
or
.
- CMC
- 0
- Mana cost
- Color identity
- GU
- Rarity
- common
- Set
- Commander 2019
- Price
- $0.24
- EDHREC rank
- #1387
Simic Guildgate enters tapped, which is the only meaningful cost — in exchange you get a dual land with the Gate subtype, and that subtype is the entire point. Outside of Nine-Fingers Keene and other Gate-matters builds, it's a strict downgrade from any untapped dual, but inside those strategies it's a required piece, not a flex slot.
Best Commanders
Commanders with the highest synergy

Nine-Fingers Keene
Nine-Fingers Keene cares specifically about Gates, and Simic Guildgate shows up in 99% of those decks because Keene's ability to tutor and copy Gates makes every Gate in the 99 a potential engine piece — you want the full count.

Omo, Queen of Vesuva
Omo, Queen of Vesuva spreads land subtypes across the battlefield, and Simic Guildgate's Gate type becomes a free rider that synergizes with any payoffs Omo enables for creatures or lands sharing types.

Archelos, Lagoon Mystic
Archelos, Lagoon Mystic turns all tapped permanents into free plays for opponents, which neatly neutralizes Simic Guildgate's only downside and makes the Gate subtype pure upside in that shell.

The Wandering Minstrel
The Wandering Minstrel triggers off lands entering, and Simic Guildgate contributes to that count while providing the blue-green fixing that most Minstrel lists need to cast their payoffs on curve.

Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle decks often want budget-accessible blue-green fixing, and Simic Guildgate fills that role while doubling as a Gate for any incidental synergy pieces the list runs.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Simic Guildgate is a role-player, not a staple — it earns its slot in Gate-matters decks and nowhere else, because any deck not built around the Gate subtype should run Breeding Pool, Rejuvenating Springs, or even Yavimaya Coast before reaching for a tapped dual. In Pauper, the calculus is different: untapped duals are scarce at common, and Simic Guildgate is a legitimate fixing option in blue-green Pauper shells that can afford the tempo loss. In Modern, Pioneer, Legacy, and Vintage, it's unplayable — formats where turn-one speed matters don't tolerate enters-tapped lands without a meaningful payoff attached.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.24 bulk tier
At $0.24, Simic Guildgate is deep bulk — multiple printings have kept it at floor price and there's no pressure pushing it up. Buy it without thinking about it; the only question is whether you need it, not whether you can afford it.
Explore
Sources
Mentioned
- Nine-Fingers Keene
- Omo, Queen of Vesuva
- Archelos, Lagoon Mystic
- The Wandering Minstrel
- Arixmethes, Slumbering Isle
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.