Rejuvenating Springs
Land
This land enters tapped unless you have two or more opponents.: Add
or
.
- CMC
- 0
- Mana cost
- Color identity
- GU
- Rarity
- rare
- Set
- Tales of Middle-earth Commander
- Price
- $6.27
- EDHREC rank
- #144
Rejuvenating Springs enters untapped in the early game and draws a card once you have enough lands in play — it's a dual land that replaces itself. In Galadriel, Elven-Queen decks and any Simic shell that wants to hit land drops and gas up simultaneously, this is a staple, not a flex slot.
Best Commanders
Commanders with the highest synergy

Galadriel, Elven-Queen
Galadriel, Elven-Queen rewards you for controlling the most lands, so every land that also cantrips compounds her advantage engine — Rejuvenating Springs pays for itself the turn you draw off it.

Kinnan, Bonder Prodigy
Kinnan, Bonder Prodigy wants every nonbasic land that produces two colors of mana to fire off his activated ability, and Rejuvenating Springs delivers both blue and green while refilling your hand as the board develops.

Galadriel, Light of Valinor
Galadriel, Light of Valinor cares about card advantage and keeping up with blue's tempo, so Rejuvenating Springs pulling double duty as a dual and a draw trigger makes it a clean include in over half her builds.

Círdan the Shipwright
Círdan the Shipwright is a card-draw engine himself, and Rejuvenating Springs slots in as a land that contributes to that theme without costing a spell slot — it just draws a card when the condition is met.
Tamiyo, Inquisitive Student
Tamiyo, Inquisitive Student wants to flip fast on the back of card draw, and Rejuvenating Springs is a land that quietly advances that count while fixing your mana.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Rejuvenating Springs is a Commander card through and through — the draw trigger is worth little in formats where games end before you accumulate seven or eight lands, which is why it sees no play in Modern or Pioneer. In Legacy and Vintage it's technically legal but irrelevant; the tempo cost of a potentially tapped land in those formats is prohibitive. Commander is where the conditional untap clause barely matters, because you're typically running enough basics that it enters untapped by turn four or five, and the card draw in a 100-card singleton format is genuinely meaningful. Oathbreaker is the one non-Commander format where Rejuvenating Springs might occasionally show up in Simic builds, since longer games there make the draw clause payoff realistic.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Simic Growth Chamber is the closest budget stand-in — it produces both colors and generates card-neutral value through bounce, though the tempo loss of returning a land is a real cost Rejuvenating Springs never asks you to pay. Thornwood Falls gives you the same color fixing on a budget at essentially zero cost, but it always enters tapped and never draws a card, so it covers only the mana half of what Rejuvenating Springs does.
Price Context
Current price
$6.27 mid tier
At $6.27, Rejuvenating Springs sits in the mid tier — expensive enough to feel like a deliberate purchase, cheap enough that it belongs in any Simic deck without budget hand-wringing. It's a frequently reprinted card, so the price stays grounded and is unlikely to spike meaningfully.
Explore
Sources
Mentioned
- Galadriel, Elven-Queen
- Kinnan, Bonder Prodigy
- Galadriel, Light of Valinor
- Círdan the Shipwright
- Tamiyo, Inquisitive Student
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.