Sigarda's Imprisonment

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

CMC
3
Mana cost
{2}{W}
Color identity
W
Rarity
common
Set
Innistrad: Crimson Vow
Price
$0.14
EDHREC rank
#19466
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Sigarda's Imprisonment card art
Sigarda's Imprisonment shuts a creature down completely — no attacking, no blocking, no activated abilities — for two mana at instant speed. That's a clean, permanent answer, and the enchantment subtype makes it relevant in any deck that cares about Auras.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Sigarda's Imprisonment fills the role of a cheap, permanent answer to problem creatures — generals that need to stay locked out, or utility creatures whose activated abilities would otherwise dominate the table. It won't exile the threat, so opponents can still sacrifice it or flicker it free, but the two-mana instant speed is the draw. Outside Commander, it's a pauper-legal option for creature control in formats where enchantment removal is sparse, though Modern and Pioneer have enough efficient removal that Sigarda's Imprisonment rarely competes for slots.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.14 bulk tier

At $0.14, Sigarda's Imprisonment is deep bulk — easy to pick up in any commons box without thinking about it. That price is stable by nature; bulk enchantment removal doesn't spike unless something breaks the format, and nothing here suggests that's coming.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.