Shaman of the Pack

Creature — Elf Shaman

When this creature enters, target opponent loses life equal to the number of Elves you control.

CMC
3
Mana cost
{1}{B}{G}
Color identity
BG
Rarity
uncommon
Set
Explorer Anthology 2
Price
EDHREC rank
#4602
Buy on TCGplayer
Shaman of the Pack card art
Shaman of the Pack enters the battlefield and immediately drains each opponent for the number of Elves you control — no combat required, no response window to chump through. In Lathril, Blade of the Elves decks that routinely assemble ten or more Elves, that's a one-card game-ender stapled to a three-mana body.

Best Commanders

Commanders with the highest synergy

01
Lathril, Blade of the Elves

Lathril, Blade of the Elves

61.4% of decks · synergy 0.54

Lathril, Blade of the Elves floods the board with 1/1 Elf tokens through her own attack trigger, and Shaman of the Pack converts that wide board into a lethal drain the moment it enters — often closing the game without ever swinging into blockers.

02
Abomination of Llanowar

Abomination of Llanowar

54.5% of decks · synergy 0.47

Abomination of Llanowar scales its own power and toughness off Elf count, and that same pile of Elves makes Shaman of the Pack hit harder; both cards reward the same go-wide gameplan, so Shaman slots in as a redundant finisher.

03
High Perfect Morcant

High Perfect Morcant

40.5% of decks · synergy 0.33

High Perfect Morcant cares about having a full grip and a packed board, and Shaman of the Pack provides a drain payoff that doesn't require attacking — a clean fit for a deck that wants to build up resources and then cash them in at instant-speed timing on ETB.

04
Tyvar the Bellicose

Tyvar the Bellicose

27.9% of decks · synergy 0.21

Tyvar the Bellicose turns every Elf's tap ability into a free mana source, which accelerates the Elf count needed to make Shaman of the Pack lethal; Shaman gives the deck a non-combat kill condition that Tyvar's combat-focused gameplan otherwise lacks.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Shaman of the Pack is almost exclusively a Commander card — the Elf tribal synergies it demands rarely reach critical mass in 1v1 formats before the game ends on its own terms. In Legacy and Modern, Elf combo decks close out games faster through Craterhoof Behemoth or Natural Order, and a three-mana 3/2 that drains once doesn't compete with those lines. Pioneer Elves lacks the critical mass of Lords and token generators to reliably make Shaman of the Pack lethal before turn five, where the format's removal density punishes fragile synergy pieces. Commander is where it lives: four opponents mean the drain is tripled in impact, and the 60- to 100-card singleton format stretches games long enough to assemble an Elf board worth draining from.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Shaman of the Pack isn't currently available in our system — check Scryfall or TCGPlayer for the latest listings. Historically it's been an affordable pickup given its narrow tribal focus, so it's rarely a budget obstacle for the Elf decks that want it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.