Craterhoof Behemoth
Creature — Beast
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
- CMC
- 8
- Mana cost
- Color identity
- G
- Rarity
- mythic
- Set
- Tarkir: Dragonstorm
- Price
- —
- EDHREC rank
- #333
Craterhoof Behemoth ends games on the spot — one cast with five or more creatures in play is usually lethal across the table. The eight-mana price tag is real, but every token deck from Avenger of Zendikar shells to Slinza, the Spiked Stampede lists runs it because nothing else closes at this ceiling with the same reliability.
Best Commanders
Commanders with the highest synergy

Slinza, the Spiked Stampede
Slinza, the Spiked Stampede builds a wide board of countered-up creatures quickly, and Craterhoof Behemoth converts that critical mass into a one-swing win the turn it lands.

Witherbloom, the Balancer
Witherbloom, the Balancer generates a stream of tokens through life-gain triggers, and Craterhoof Behemoth turns that incidental board presence into a game-ending alpha strike.

Rhys the Redeemed
Rhys the Redeemed can double a token army at instant speed, so Craterhoof Behemoth's buff scales exponentially — attack with twice the creatures, each carrying twice the power.

Eladamri, Korvecdal
Eladamri, Korvecdal tutors creatures directly onto the battlefield, which means Craterhoof Behemoth can be fetched and deployed as a surprise finisher without ever sitting in hand.

Yisan, the Wanderer Bard
Yisan, the Wanderer Bard chains verse counters up the curve and hits Craterhoof Behemoth at verse eight, turning every prior tutor target into a lethal attacker on the same turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Craterhoof Behemoth lives — token strategies and creature-combo shells across green run it as the primary finisher because 100-card singleton means you need one reliable closer, and this is the best one. In Legacy, it appears as the go-big payoff in Elves and Natural Order shells, fetched for two green mana at instant speed via Natural Order and immediately ending the game. Modern sees occasional play in Elves but the format's speed makes eight mana harder to justify without the Natural Order shortcut. Pioneer and Standard legality is technically accurate, but creature-based green decks in those formats rarely reach the mana floor or board state where Craterhoof Behemoth outperforms cheaper finishers.
Key Combos
Combo lines featuring this card





Avenger of ZendikarCraterhoof BehemothMaelstrom WandererMomir Vig, Simic VisionaryThicket Elemental
Near-infinitely large creatures until end of turn
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Pricing data isn't available in the current context, so check Scryfall or TCGPlayer for the live number before buying. Craterhoof Behemoth has seen multiple reprints and tends to sit in a range where it's the single most expensive card in many green Commander decks — worth comparing foil versus non-foil if budget is a consideration.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.