Serpent Skin

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+1.
{G}: Regenerate enchanted creature.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
common
Set
Salvat 2005
Price
EDHREC rank
#21714
Buy on TCGplayer
Serpent Skin card art
Serpent Skin gives a creature regeneration for three mana and can be cast for just one green to enchant a creature you already control — cheap protection that repeatedly saves your key pieces from destruction. It's narrow by Commander standards, but in formats or decks where creature investments need shielding, it punches above its price.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Serpent Skin is a fringe card across every format it's legal in. In Commander, regeneration is a second-rate form of protection compared to hexproof or indestructible, since board wipes that say 'exile' or 'destroy all creatures that can't be regenerated' invalidate the whole investment — still, it finds a home in green-heavy decks that want cheap, repeatable protection for a single critical creature. In Pauper, the one-mana enchant cost makes it more competitively interesting, and the common slot matters in a format where efficient protection is scarce. Legacy and Vintage have zero use for Serpent Skin given the raw power density of those formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Serpent Skin isn't currently available, but as a narrow aura from an older set it typically sits well under a dollar in most markets. Pick it up as a bulk inclusion if your deck wants it — there's no meaningful financial risk here.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.