Sepulchral Primordial

Creature — Avatar

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

CMC
7
Mana cost
{5}{B}{B}
Color identity
B
Rarity
rare
Set
Gatecrash
Price
$0.48
EDHREC rank
#2170
Buy on TCGplayer
Sepulchral Primordial card art
Sepulchral Primordial hits the board and immediately raids every opponent's graveyard, putting their best creatures into play under your control — that's a three-for-one minimum in a four-player pod. Seven mana is a real cost, but Infinite Reflection on this body turns every creature you control into a recursive theft engine, and Sedris, the Traitor King can unearth it repeatedly to keep the value flowing.

Best Commanders

Commanders with the highest synergy

01
Sedris, the Traitor King

Sedris, the Traitor King

43.4% of decks · synergy 0.41

Sedris, the Traitor King runs Sepulchral Primordial in over 43% of decks because unearth gives it a cheap second (and third) trigger — pay three mana, steal the table's best creature again, exile at end of turn, repeat next cycle.

02
Araumi of the Dead Tide

Araumi of the Dead Tide

39.2% of decks · synergy 0.35

Araumi of the Dead Tide uses Encore to put three copies of Sepulchral Primordial into play simultaneously, stealing up to three creatures per opponent in a single attack step — that's the engine in a nutshell.

03
Athreos, Shroud-Veiled

Athreos, Shroud-Veiled

30.9% of decks · synergy 0.30

Athreos, Shroud-Veiled places coin counters on Sepulchral Primordial, so when it dies it returns to your hand rather than the graveyard, preserving the enter-the-battlefield trigger for the next cast.

04
Vaevictis Asmadi, the Dire

Vaevictis Asmadi, the Dire

29.7% of decks · synergy 0.28

Vaevictis Asmadi, the Dire puts permanents directly onto the battlefield from libraries and graveyards, and Sepulchral Primordial is exactly the high-impact creature you want to land off a Vaevictis trigger or to have waiting in the wings when opponents' graveyards fill up.

05
The Ancient One

The Ancient One

30.8% of decks · synergy 0.26

The Ancient One cares about exiling cards from graveyards to reduce its own cost and power up payoffs, and Sepulchral Primordial both threatens opposing graveyards and serves as a massive body that benefits from that density of graveyard interaction.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Sepulchral Primordial belongs — three opponents means three graveyards to raid on entry, and multiplayer pods consistently stock those graveyards with bombs worth stealing. In Legacy, Modern, and Pioneer it's legal but practically invisible: seven mana is unplayable in those formats, and there's no reanimation shell competitive enough to justify the slot over cheaper threats. Oathbreaker is the one alternate format where it sees occasional play, again purely as a reanimation target. Treat Sepulchral Primordial as a Commander card with legal status elsewhere — the design scales with the number of opponents, and singleton formats are the only context where that payoff justifies the cost.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.48 bulk tier

At $0.48, Sepulchral Primordial sits squarely in bulk rare territory — high casual demand spread across a large print run keeps it cheap and readily available. It's a safe pickup at that price with no expectation of significant movement in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.