Sensory Deprivation
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-0.
- CMC
- 1
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Innistrad
- Price
- $0.08
- EDHREC rank
- #28128
Sensory Deprivation locks a creature to 0/1 for one blue mana — the threat stays on the battlefield but stops attacking, blocking, or threatening anything meaningful. It's the cheapest soft-lock available, and it's not a serious competitive card.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Sensory Deprivation is a bulk uncommon that sees essentially no competitive play across formats. In Pauper, where one-mana interaction gets scrutinized most seriously, it still loses to actual removal that deals with the problem permanently rather than leaving a 0/1 body that can still trigger abilities or die to create value. In Commander, neutering a single creature is rarely worth a card slot when threats multiply across three opponents. The formats where it's legal — Legacy, Modern, Pioneer, Vintage — all have far more efficient answers, and none of them have a reason to run it.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.08 bulk tier
At $0.08, Sensory Deprivation is deep bulk — it costs less than a sleeve. That price reflects demand accurately: there's no archetype propping it up, and it won't climb without one.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.