Sensory Deprivation

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-0.

CMC
1
Mana cost
{U}
Color identity
U
Rarity
common
Set
Innistrad
Price
$0.08
EDHREC rank
#28128
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Sensory Deprivation card art
Sensory Deprivation locks a creature to 0/1 for one blue mana — the threat stays on the battlefield but stops attacking, blocking, or threatening anything meaningful. It's the cheapest soft-lock available, and it's not a serious competitive card.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Sensory Deprivation is a bulk uncommon that sees essentially no competitive play across formats. In Pauper, where one-mana interaction gets scrutinized most seriously, it still loses to actual removal that deals with the problem permanently rather than leaving a 0/1 body that can still trigger abilities or die to create value. In Commander, neutering a single creature is rarely worth a card slot when threats multiply across three opponents. The formats where it's legal — Legacy, Modern, Pioneer, Vintage — all have far more efficient answers, and none of them have a reason to run it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Sensory Deprivation is deep bulk — it costs less than a sleeve. That price reflects demand accurately: there's no archetype propping it up, and it won't climb without one.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.