Seasoned Pyromancer
Creature — Human Shaman
When this creature enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token., Exile this card from your graveyard: Create two 1/1 red Elemental creature tokens.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- mythic
- Set
- Double Masters 2022
- Price
- —
- EDHREC rank
- #9571
Seasoned Pyromancer enters the battlefield and immediately replaces itself — discard up to two cards, draw that many, then make a 1/1 token for each card actually discarded, all on a three-mana body. The floor is a looting effect stapled to a creature; the ceiling is two fresh cards, two tokens, and a threat that demands an answer.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Seasoned Pyromancer earns its slot in any red deck that wants to refuel or pitch specific cards — graveyard synergy commanders like Prossh, Skyraider of Kher or Feldon of the Third Path get double duty out of the discard-and-reanimate loop, and the token generation is relevant whenever you need bodies for sacrifice or combat. Modern is where Seasoned Pyromancer has seen the most competitive pressure, anchoring red midrange and Living End sideboards as a resilient card-advantage engine that dodges counterspells by doing its work on resolution. Legacy and Vintage both allow it, though the competition is stiffer and faster decks rarely have time to untap with a three-mana creature — it shows up in fair Jund-style shells rather than anything trying to end the game on turn two.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Current pricing data isn't available in this snapshot, but Seasoned Pyromancer has historically settled in the $8–$15 range depending on reprint activity, making it a mid-tier pickup rather than a budget staple. If you're playing red in Commander or Modern regularly, it's worth picking up — it's the kind of card that goes into multiple decks and holds value because the effect is genuinely powerful, not just fashionable.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.