Seam Rip
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
- CMC
- 1
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Edge of Eternities
- Price
- $0.60
- EDHREC rank
- #16797
Seam Rip exiles a target spell or ability from the stack and replaces it with a copy you can redirect — hard interaction that doubles as a steal effect, all for two mana. If your deck cares about copying spells or countering threats at instant speed, this is a clean include.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Seam Rip earns its slot by doing two things at once: it stops a threat cold while generating a free spell, which is exactly the kind of card-neutral interaction a three-opponent game demands. Legacy and Vintage have the density of busted instants and sorceries to make Seam Rip genuinely terrifying, though the format's tempo is fast enough that two mana is a real cost. In Modern and Pioneer, it competes with counterspells that trade one-for-one more cleanly, so it slots best into spell-copy and storm-adjacent shells where the copy effect is upside rather than incidental. Standard is where Seam Rip is currently most playable at its ceiling — fewer redundant answers mean the tempo swing hits harder.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.60 bulk tier
At $0.60, Seam Rip sits firmly in bulk rare territory, which is low for a card with this much functional flexibility. Prices at this tier don't tend to climb unless a card breaks into competitive event coverage, but at under a dollar it's easy to pick up before that happens.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.