Seal of Doom

Enchantment

Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
common
Set
Commander 2015
Price
$0.38
EDHREC rank
#9130
Buy on TCGplayer
Seal of Doom card art
Seal of Doom sits on the battlefield as a persistent threat — opponents can't ignore it, and you cash it in the moment a nonblack creature needs to die. Two mana to deploy and two to activate is a steep total, but the separation between those costs is exactly what enchantment-matters and sacrifice synergy decks want.

Best Commanders

Commanders with the highest synergy

01
Narci, Fable Singer

Narci, Fable Singer

26.7% of decks · synergy 0.25

Narci, Fable Singer triggers off enchantments dying, and Seal of Doom is a kill spell that doubles as a sacrificeable enchantment on demand — you control exactly when the trigger fires.

02
Daxos the Returned

Daxos the Returned

21.4% of decks · synergy 0.21

Daxos the Returned generates experience counters whenever an enchantment enters under your control, so Seal of Doom is a removal spell that also advances the counter engine the turn it resolves.

03
Squall, SeeD Mercenary

Squall, SeeD Mercenary

19.7% of decks · synergy 0.19

Squall, SeeD Mercenary cares about enchantments entering and leaving, and Seal of Doom gives you a reusable threat-removal tool that feeds both sides of that equation at a time of your choosing.

04
Muldrotha, the Gravetide

Muldrotha, the Gravetide

13.3% of decks · synergy 0.12

Muldrotha, the Gravetide lets you replay permanents from your graveyard each turn, so Seal of Doom functions as a recurring removal spell — pay four over two turns, kill something every cycle.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is Seal of Doom's home: enchantment-matters decks actively want a kill spell stapled to a sacrificeable permanent, and the two-installment cost is a feature, not a bug, when your commander rewards enchantments entering or dying. In Pauper it sees occasional play as a budget answer that dodges discard, since the threat is already on board before the activation — opponents can't counter the kill if they counter the seal. In Legacy and Vintage the two-mana activation on a sorcery-speed effect is simply too slow against the density of interaction at those tables, and dedicated removal is cheaper and cleaner. Pioneer and Standard don't apply.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.38 bulk tier

At $0.38, Seal of Doom is deep bulk — a dollar rare that punches well above its price in any enchantment-synergy shell. That price is stable; there's no scarcity driving it up and no rotation risk driving it down.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.