Scavenger Grounds
Land — Desert
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
- CMC
- 0
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Edge of Eternities: Stellar Sights
- Price
- —
- EDHREC rank
- #321
Scavenger Grounds is one of the cleanest pieces of graveyard hate in Commander — it costs you nothing but a land slot, taps for colorless, and can exile every graveyard on the board with a single activation. The opportunity cost is real in color-intensive decks, but for any deck running deserts or needing incidental grave hate, Hazezon, Shaper of Sand lists included, it's an automatic inclusion.
Best Commanders
Commanders with the highest synergy

Hazezon, Shaper of Sand
Hazezon, Shaper of Sand runs a desert-heavy mana base by design, so Scavenger Grounds slots in as free graveyard hate that also advances the land type count for Sand Warrior triggers — there's no deckbuilding cost at all.

Yuma, Proud Protector
Yuma, Proud Protector wants deserts in the yard and on the battlefield, and Scavenger Grounds contributes a desert to the count while giving the deck an answer to reanimator opponents who would otherwise outpace Yuma's own grind.

Nelly Borca, Impulsive Accuser
Scavenger Grounds gives Nelly Borca, Impulsive Accuser a colorless answer to graveyard-based combos without touching the deck's Boros spell slots — particularly useful since Boros has historically leaned on artifact and land-based utility to cover its gaps.

Umbris, Fear Manifest
Umbris, Fear Manifest mills opponents aggressively, which means opponents' graveyards can become dangerous fast; Scavenger Grounds lets Umbris decks clean up graveyards on demand, denying reanimation while Umbris continues growing.

Dogmeat, Ever Loyal
Dogmeat, Ever Loyal uses the graveyard as a resource and needs its own yard intact, making Scavenger Grounds a surgical tool — it can exile opponent graveyards at instant speed while Dogmeat's recursion engine keeps running.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Scavenger Grounds is among the most efficient graveyard hate available precisely because it doesn't ask for a deck slot beyond a land — in a format where reanimator, flashback, and graveyard combo are ubiquitous threats, that efficiency is hard to overstate. In Modern and Legacy, it sees play as a sideboard-compatible utility land in shell with other deserts, though dedicated grave hate like Rest in Peace or Leyline of the Void tends to hit harder in those faster formats. Pioneer is a similar story — Scavenger Grounds is legal and occasionally useful in desert-adjacent builds, but the format's pace often demands more proactive hate. Vintage is too fast for a tap-land effect to matter much. Commander remains the format where Scavenger Grounds is most at home, and any desert-synergy build should run it as a matter of course.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Scavenger Grounds isn't currently available, but it has been reprinted multiple times and generally sits in the budget range — check Scryfall or your preferred retailer for current market prices. Given how broadly useful it is in Commander, it's worth picking up if you find it under a dollar or two.
Explore
Sources
Mentioned
- Hazezon, Shaper of Sand
- Yuma, Proud Protector
- Nelly Borca, Impulsive Accuser
- Umbris, Fear Manifest
- Dogmeat, Ever Loyal
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.