Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
uncommon
Set
Urza's Destiny
Price
$0.21
EDHREC rank
#25657
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Sanctimony card art
Sanctimony pays you one white mana every time an opponent taps a Mountain — passive, cumulative, and completely free to maintain once it's on the board. At one mana to cast, the floor is already high; in any red-heavy meta, it snowballs into meaningful mana advantage with zero upkeep.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the only format where Sanctimony is genuinely worth sleeving — four players means more red sources, more triggers, and a longer game to cash them in. In Legacy and Vintage it's a sideboard curiosity at best, legal but outclassed by faster hate options in any dedicated anti-red strategy. Modern sees it as a corner-case fringe piece, strictly for themed enchantment builds rather than competitive slots. Stick to Commander, specifically in white decks that want to punish red-heavy tables or generate incremental mana without dedicating card slots to ramp.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.21 bulk tier

At $0.21, Sanctimony is firmly bulk — you're paying for cardboard, not scarcity. Demand is too narrow to push the price up, so it will stay in this tier unless a high-profile Commander deck brings it mainstream attention.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.