Ruin in Their Wake

Sorcery

Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
uncommon
Set
Jumpstart 2022
Price
$0.17
EDHREC rank
#22343
Buy on TCGplayer
Ruin in Their Wake card art
Ruin in Their Wake fetches any basic land onto the battlefield tapped — but only if you control a Wastes or a land with a basic land type, making it a conditional two-mana ramp spell that rewards colorless and domain-style builds. In decks that meet the threshold consistently, it's a clean upgrade slot; everywhere else, it's a dead draw.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Ruin in Their Wake is essentially a Commander card — the format's slower pace and the prevalence of five-color, domain, and Eldrazi-adjacent commanders give it enough homes to justify a slot. In Modern and Pioneer it's unplayed, squeezed out by unconditional two-mana ramp like Farseek and Three Visits that don't require a board condition. Legacy and Vintage have no interest; the formats are too fast and the competition too stiff. Oathbreaker mirrors Commander's logic in miniature: if your signature spell or commander leans on basic-land diversity or Wastes, Ruin in Their Wake earns its slot, otherwise it doesn't.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Ruin in Their Wake is deep bulk — you'll find it in common boxes or as a throw-in before you'd ever pay retail. The narrow play condition keeps demand low and the price floor essentially permanent, so there's no reason to hesitate on picking up a copy.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.