Roots of Life

Enchantment

As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

CMC
3
Mana cost
{1}{G}{G}
Color identity
G
Rarity
uncommon
Set
Mirage
Price
$0.34
EDHREC rank
#19675
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Roots of Life card art
Roots of Life gains you life equal to the number of Islands or Swamps your opponents control — meaning its ceiling scales with how many blue or black players are at the table, and in a four-pod that ceiling is real. Two mana for a one-shot effect is a steep ask unless you know the life total matters.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Roots of Life is a Commander card through and through — the effect only scales in multiplayer, where two or three opponents running Islands and Swamps can push the life gain into double digits. In Legacy and Vintage it's technically legal but unplayed; no competitive list wants a conditional life-gain sorcery when those formats move too fast for life totals to matter. In Commander, it occupies a narrow slot: life-matters decks in metas with heavy blue and black presence, where you can reliably count on opponents' lands to do the work. Outside those conditions, the effect is too feast-or-famine to earn a slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.34 bulk tier

At $0.34, Roots of Life is deep bulk — the kind of card you pull from a box rather than order. The price is stable because demand is narrow; it won't spike unless a breakout life-gain commander pushes it into the spotlight.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.