Rivalry

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
rare
Set
Urza's Legacy
Price
$0.37
EDHREC rank
#24807
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Rivalry card art
Rivalry turns every land drop any opponent makes into a free land drop for you — the more players at the table, the more value it generates passively. At three mana with no ongoing cost, it's one of the cleanest catch-up enchantments red has ever gotten in Commander.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Rivalry is a Commander card through and through — in a four-player game, you're triggering it up to three times per round on opponents' turns, which means you can realistically pull even with or ahead of ramp-heavy decks without spending additional resources. In Legacy and Vintage it's technically legal but irrelevant; those formats are decided before anyone is making their fourth or fifth land drop, and the effect doesn't generate tempo fast enough to matter. Oathbreaker shares Commander's multiplayer structure, so the same math applies at a smaller table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.37 bulk tier

At $0.37, Rivalry is deep bulk — the price reflects low demand rather than low power, since it rarely shows up outside niche red land-parity builds. Don't expect it to appreciate; pick up copies whenever you need them and spend the savings elsewhere.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.