Resurrection Orb
Artifact — Equipment
Equipped creature has lifelink.
Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Warhammer 40,000 Commander
- Price
- —
- EDHREC rank
- #4165
Resurrection Orb keeps your commander coming back for a single equip, making it a staple in any deck where the commander dying repeatedly is the plan rather than the problem. Imotekh the Stormlord in particular turns this into an engine — every death triggers reanimation effects, and Resurrection Orb ensures the loop never stalls.
Best Commanders
Commanders with the highest synergy

Imotekh the Stormlord
Imotekh the Stormlord's entire gameplan leans on his commander dying and returning to generate Necron Warrior tokens, and Resurrection Orb closes that loop by bringing him back to the battlefield automatically instead of bouncing to the command zone.

Auntie Blyte, Bad Influence
Auntie Blyte, Bad Influence wants to take damage repeatedly to stack +1/+1 counters, and Resurrection Orb means a lethal hit doesn't end the accumulation — she comes back equipped and ready to keep growing.

Ashling the Pilgrim
Ashling the Pilgrim is designed to sacrifice herself when her counters hit four, and Resurrection Orb lets her return to the battlefield already equipped so the counter-stacking cycle restarts immediately.

Trazyn the Infinite
Trazyn the Infinite runs Resurrection Orb as a redundancy piece — when he dies mid-combo while imprinting key abilities, the Orb returns him to the battlefield so the engine doesn't require a trip to the command zone and extra mana.

Balan, Wandering Knight
Balan, Wandering Knight wants equipment on the battlefield at all times, and Resurrection Orb does double duty by contributing to his equip-for-free trigger while guaranteeing he returns if he dies in combat.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Resurrection Orb is a Commander card through and through — its value scales directly with how often your commander hits the graveyard, a pattern that's endemic to the format. In Legacy and Vintage, where it's technically legal, there's no practical shell for it: neither format runs commander-centric loops, and a three-mana equipment with no immediate board impact doesn't compete. Commander and Oathbreaker are where Resurrection Orb actually earns its slot, specifically in decks where the commander dying is a feature rather than a setback.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Resurrection Orb isn't currently available, so check Scryfall or TCGPlayer for the current market rate before buying. Given its narrow but high-demand home in Imotekh the Stormlord decks, expect the price to track closely with that commander's overall popularity.
Explore
Sources
Mentioned
- Imotekh the Stormlord
- Auntie Blyte, Bad Influence
- Ashling the Pilgrim
- Trazyn the Infinite
- Balan, Wandering Knight
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.