Reprieve

Instant

Return target spell to its owner's hand.
Draw a card.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
rare
Set
Secrets of Strixhaven Mystical Archive
Price
EDHREC rank
#646
Buy on TCGplayer
Reprieve card art
Reprieve bounces a spell back to its owner's hand at instant speed for one white mana — protection, disruption, and a reset all on one card. It's tailor-made for decks that want to replay the same spell repeatedly, like Approach of the Second Sun, or protect a creature like Frodo, Sauron's Bane from targeted removal while keeping it ready to recast.

Best Commanders

Commanders with the highest synergy

01
Frodo, Sauron's Bane

Frodo, Sauron's Bane

56.0% of decks · synergy 0.48

Frodo, Sauron's Bane is the natural home — Reprieve protects Frodo from removal and bounces him back to hand so you can replay him to reset his corruption-tracking ability on demand.

02
Lyse Hext

Lyse Hext

46.2% of decks · synergy 0.42

Lyse Hext cares about casting spells from unusual zones and accruing value on each cast, so Reprieve slotting a spell back to hand is free fuel for that engine.

03
Gandalf the White

Gandalf the White

59.7% of decks · synergy 0.37

Gandalf the White triggers on instants and sorceries being cast, so Reprieve pulling a spell back to hand means an additional cast trigger the next time that spell hits the stack.

04
Samwise Gamgee

Samwise Gamgee

26.9% of decks · synergy 0.20

Samwise Gamgee rewards you for replaying permanents from hand, and Reprieve returning your own creature in response to removal keeps the food-generating loop intact.

05
Gandalf of the Secret Fire

Gandalf of the Secret Fire

20.1% of decks · synergy 0.18

Gandalf of the Secret Fire generates value each time you cast an instant or sorcery, so Reprieve doubling as both a protection spell and a setup piece for a future cast is a clean two-for-one in that shell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Reprieve fills a niche most white decks quietly need: a one-mana instant that doubles as protection and soft disruption. Bouncing an opponent's commander back to the command zone at a critical moment can be just as back-breaking as a hard counter, and the ability to rescue your own permanent from targeted exile gives it real flexibility. In Legacy and Vintage, it sits in the shadow of harder permission like Force of Will and Flusterstorm, but it's a clean answer in creature-based tempo strategies that want cheap interaction without card disadvantage. Modern sees it as a fringe option — mostly in decks that exploit the bounce-to-hand loop rather than straight control shells. Its absence from Pioneer, Standard, and Pauper limits the card's reach, but in the formats where it's legal, Reprieve punches above its cost whenever replaying the bounced spell generates more value than a counterspell would have.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Reprieve isn't currently available in this snapshot, so check Scryfall or TCGPlayer for the live number before buying. Given its narrow but dedicated following in Commander — particularly in Frodo and Gandalf builds — it tends to hold modest value without spiking dramatically.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.