Remembrance
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Urza's Saga
- Price
- $11.29
- EDHREC rank
- #12650
Remembrance turns a creature-heavy sacrifice or attrition engine into a self-replenishing hand — every creature that dies refills your grip with a copy of itself. Pair it with Mortuary and you can loop the same creature indefinitely, and in Athreos, God of Passage lists it does double duty: opponents pay three life to stop the return, but Remembrance already handed you a replacement.
Best Commanders
Commanders with the highest synergy

Athreos, God of Passage
Athreos, God of Passage already punishes opponents for letting your creatures stay dead; Remembrance closes the other exit, so either your creatures come back via Athreos's trigger or your hand refills with new copies to threaten again — opponents can't win either way.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Remembrance is a Commander card, full stop. The four-mana enchantment needs a critical mass of redundant creatures dying repeatedly to generate real value, and that only reliably comes together in 100-card singleton games built around sacrifice or attrition. In Legacy and Vintage it's legal but sees essentially no play — four mana for a conditional draw effect at sorcery-adjacent timing is far too slow when those formats end games on turns one through three. Oathbreaker is the one non-Commander format where it could plausibly appear, specifically in a white-based creature-loop shell, but the smaller deck size makes redundant copies less necessary.
Key Combos
Combo lines featuring this card



RemembranceMortuaryPhyrexian Altar
Infinite LTB; Infinite ETB; Infinite sacrifice triggers; Infinite death triggers; Infinite storm count
View on Commander Spellbook ↗


RemembranceMortuaryAshnod's Altar
Infinite LTB; Infinite ETB; Infinite sacrifice triggers; Infinite death triggers; Infinite colorless mana; Infinite storm count
View on Commander Spellbook ↗



Guan Yu, Sainted WarriorRemembranceDeathrenderAshnod's Altar
Infinite colorless mana; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗



Guan Yu, Sainted WarriorRemembranceDeathrenderPhyrexian Altar
Infinite colored mana; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗



Guan Yu, Sainted WarriorRemembranceDeathrenderBlasting Station
Infinite damage; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Skullclamp ($2–3) is the honest replacement in most creature-heavy white decks — it costs less, draws two cards immediately, and doesn't require a creature to die on its own. If you specifically want the "copy enters hand" loop rather than raw card draw, Heirloom Blade is under $1 and tutors the replacement directly from your library rather than conjuring a copy, which interacts better with graveyard strategies but loses the infinite-copy potential that makes Remembrance worth running in dedicated engine decks.
Price Context
Current price
$11.29 mid tier
At $11.29, Remembrance sits in mid-tier territory — expensive enough to feel like a deliberate inclusion, cheap enough that it won't break a focused build. It's a Reserved List card with a narrow but loyal audience in sacrifice and attrition Commander lists, so the price is stable rather than speculative.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.