Reduce // Rubble
Instant // Sorcery
Counter target spell unless its controller pays .
- CMC
- 6
- Mana cost
- Color identity
- RU
- Rarity
- uncommon
- Set
- Amonkhet
- Price
- $0.13
- EDHREC rank
- #22965
Reduce // Rubble gives you a hard counterspell on one half and a land-tapping finisher on the other — two live cards for one deck slot. The split makes it worth serious consideration in any blue-red shell that wants both permission and a way to push through the last points of damage.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Reduce // Rubble earns its slot because the two halves address different points in the game — early you're countering a commander or a combo piece, late you're tapping down blockers to close out. In Modern and Pioneer, counterspells compete against Counterspell and Spell Pierce, which are cleaner; Reduce // Rubble's floor is respectable but its ceiling rarely clears the bar those formats set. Legacy and Vintage don't want it — Force of Will and Mana Drain exist. Oathbreaker is the closest analog to Commander, and the same logic applies: the flexibility is real value in a singleton format where drawing redundancy is harder.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Reduce // Rubble is deep bulk — no barrier to picking up a copy. Bulk split cards rarely move unless a combo or archetype breaks out around one half, and nothing on the horizon suggests that happens here.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.