Red Mana Battery

Artifact

{2}, {T}: Put a charge counter on this artifact.
{T}, Remove any number of charge counters from this artifact: Add {R}, then add an additional {R} for each charge counter removed this way.

CMC
4
Mana cost
{4}
Color identity
R
Rarity
rare
Set
Fourth Edition
Price
$0.44
EDHREC rank
#26078
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Red Mana Battery card art
Red Mana Battery lets you bank excess red mana across turns and spend it in one explosive burst — the problem is that two mana to deploy plus one mana per charge is a steep tax for an effect Sol Ring already makes irrelevant in most lists. Skip it unless you have a specific reason to store mana across turns.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Red Mana Battery is legal in Commander, Legacy, Vintage, and Oathbreaker, but in practice it only comes up in Commander — the other formats move too fast for a three-turn setup artifact to matter. In Commander, it occupies a narrow niche: decks that generate bursts of red mana they cannot immediately spend, like Neheb, the Eternal lists, can extract real value from it, but for everyone else it is strictly worse than a two-mana rock that produces mana immediately. Legacy and Vintage have access to Black Lotus and Mana Vault, making Red Mana Battery a non-starter in those formats outside of fringe casual play.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.44 bulk tier

At $0.44, Red Mana Battery sits firmly in bulk territory and will almost certainly stay there — demand is too narrow to push it higher. Pick it up freely if a specific deck calls for it, but don't expect the price to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.