Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
common
Set
Battle for Zendikar
Price
$0.13
EDHREC rank
#19461
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Reclaiming Vines card art
Reclaiming Vines destroys any enchantment or land, which is a broader target range than most green removal spells at this slot. The problem is the cost: four mana at sorcery speed for a one-for-one means you're almost always better served by Krosan Grip or Nature's Claim.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Reclaiming Vines sees essentially no competitive play — in Pauper, where the common restriction theoretically elevates it, faster and cheaper answers like Gleeful Sabotage and Thermokarst exist. In Commander, land destruction is politically expensive and rarely worth a card slot regardless of cost, and four mana sorcery-speed removal is too slow against the threats that actually end games. Legacy and Vintage have such efficient interaction that Reclaiming Vines never makes the cut. The one context where it gets a passing look is budget Commander lists that need redundant enchantment removal and have no access to better options in green.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Reclaiming Vines is deep bulk — you're not buying it for value, you're buying it because it's the card you have. It will not appreciate; better removal exists at the same price point or lower.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.