Questing Beast
Legendary Creature — Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
- CMC
- 4
- Mana cost
- Color identity
- G
- Rarity
- mythic
- Set
- The List
- Price
- $2.98
- EDHREC rank
- #2694
Questing Beast hits the table as a four-mana 4/4 with vigilance, deathtouch, haste, and a clause that makes combat irrelevant as a defensive tool — damage it deals to creatures also hits the player, and planeswalkers can't be protected by blocking. The cost is a single card slot; the payoff is a creature that punishes every common form of stall, and Indominus Rex, Alpha runs it at a 74% clip for exactly that reason.
Best Commanders
Commanders with the highest synergy

Indominus Rex, Alpha
Indominus Rex, Alpha needs keyword-dense creatures to load its splice ability, and Questing Beast delivers vigilance, deathtouch, haste, and trample on a single card — that's four keywords to distribute for one slot.

Slinza, the Spiked Stampede
Slinza, the Spiked Stampede rewards going over the top through blockers, and Questing Beast's trample plus the clause that denies planeswalker protection means no board state safely stonewalls Slinza's attacks.

Fynn, the Fangbearer
Fynn, the Fangbearer turns every deathtouch combat damage trigger into a poison counter, and Questing Beast's haste means those counters start landing the turn it enters — often before opponents can react.

Kathril, Aspect Warper
Kathril, Aspect Warper counts keywords in the graveyard to distribute as counters, and Questing Beast stuffs four relevant keywords into one graveyard slot, making it an efficient setup piece even if it never attacks.

Goreclaw, Terror of Qal Sisma
Goreclaw, Terror of Qal Sisma reduces the cost of high-power creatures and grants trample and a power buff on attack, turning Questing Beast into a two-mana threat that already has haste and deathtouch baked in.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Questing Beast does what most green creatures can't: it closes games through defensive boards and planeswalker-heavy strategies simultaneously, making it a reliable threat in any green beatdown or stompy list. In Modern and Pioneer, it saw play as a top-end threat in midrange green shells precisely because the planeswalker-damage clause invalidated a dominant axis of defense — that relevance has faded as those metagames evolved, but it remains a sideboard-worthy curve-topper. Legacy can theoretically run it, but the format's speed makes a four-mana creature without protection difficult to justify outside of very specific shells. Questing Beast is at its best in Commander, where the density of planeswalkers and chump-blocker strategies makes every line of its text box live.
Key Combos
Combo lines featuring this card
Price Context
Current price
$2.98 cheap tier
At $2.98, Questing Beast sits in the cheap tier despite being one of the most text-dense four-drops in green — that price reflects its fall from constructed staple to EDH role-player. It's a strong pickup at this price for any green creature deck that wants a haste-deathtouch threat with built-in evasion against defensive boards.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.