Quagmire

Enchantment

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
uncommon
Set
Legends
Price
$1.57
EDHREC rank
#30467
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Quagmire card art
Quagmire turns every swamp you control into a source of -1/-1 for target creature at instant speed, a repeatable pressure tool that scales with your land count. The cost is real — you're paying life and mana each activation — but in black decks that already want lots of swamps, the floor is higher than it looks.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Quagmire occupies a niche in mono-black or heavily black decks where swamp count climbs into the twenties — at that density, the repeatable -1/-1 removal starts to feel like a permanent, not a spell. Legacy and Vintage have it on the legality list, but neither format has any interest in a slow, land-dependent activated ability when cheaper spot removal is everywhere. Oathbreaker is legal and shares Commander's multiplayer dynamics, so the same black-heavy builds that use it in EDH could theoretically run it there too, though the smaller deck size compresses your window.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.57 cheap tier

At $1.57, Quagmire sits at the low end of budget includes — you're not taking a risk on a spec, just paying for a narrow utility card. It's unlikely to move much in either direction given its narrow application, so buy it when you need it and don't overthink it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.