Pyromania
Enchantment
, Discard a card at random: This enchantment deals 1 damage to any target.
, Sacrifice this enchantment: It deals 1 damage to any target.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Torment
- Price
- $0.14
- EDHREC rank
- #29728
Pyromania turns every spell you cast into a Shock — each instant or sorcery you play deals 1 damage to any target for just one red mana activation. Three mana to land it plus a steady stream of spells makes it a repeatable ping engine, but at one damage per spell it needs a high-volume storm or spellslinger shell to matter.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Pyromania is legal in Commander, Legacy, Vintage, and Oathbreaker, but it's only meaningfully playable in Commander. In Legacy and Vintage the one-damage-per-spell output is laughably slow next to the format's actual threats — no competitive shell wants a three-mana enchantment that pings. Commander is where Pyromania finds its niche: in a spellslinger deck that's casting a dozen spells a turn, those activations stack into real reach for finishing off weakened opponents or commanders.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.14 bulk tier
At $0.14, Pyromania is deep bulk — it costs less than a sleeve. Bulk rares and uncommons with narrow applications tend to sit at this floor indefinitely, so there's no meaningful price risk in picking one up.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.