Pyromania

Enchantment

{1}{R}, Discard a card at random: This enchantment deals 1 damage to any target.
{1}{R}, Sacrifice this enchantment: It deals 1 damage to any target.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
Torment
Price
$0.14
EDHREC rank
#29728
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Pyromania card art
Pyromania turns every spell you cast into a Shock — each instant or sorcery you play deals 1 damage to any target for just one red mana activation. Three mana to land it plus a steady stream of spells makes it a repeatable ping engine, but at one damage per spell it needs a high-volume storm or spellslinger shell to matter.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Pyromania is legal in Commander, Legacy, Vintage, and Oathbreaker, but it's only meaningfully playable in Commander. In Legacy and Vintage the one-damage-per-spell output is laughably slow next to the format's actual threats — no competitive shell wants a three-mana enchantment that pings. Commander is where Pyromania finds its niche: in a spellslinger deck that's casting a dozen spells a turn, those activations stack into real reach for finishing off weakened opponents or commanders.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.14 bulk tier

At $0.14, Pyromania is deep bulk — it costs less than a sleeve. Bulk rares and uncommons with narrow applications tend to sit at this floor indefinitely, so there's no meaningful price risk in picking one up.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.