Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, this enchantment deals 2 damage to any target.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Pioneer Masters
Price
EDHREC rank
#22055
Buy on TCGplayer
Pyromancer's Assault card art
Pyromancer's Assault turns a spell-heavy gameplan into a free Shock every time you cast your second spell in a turn — no mana investment, just damage stacking up passively. It's a strong fit in any red deck that regularly chains two spells per turn, and near-mandatory in spellslinger builds that want to close out games without a dedicated finisher.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Pyromancer's Assault is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but it's squarely a Commander card — the 60-card formats demand more explosive and consistent payoffs, and Pyromancer's Assault competes poorly against faster or more direct damage engines there. In Commander, it rewards exactly the kind of spell-dense turns that Izzet and mono-red spellslinger decks are built around, generating incremental damage that adds up across a long game. The enchantment's trigger condition — second spell each turn — is trivially met once you have cantrips, rituals, or cost reducers flowing, making it a quiet threat that demands an answer before it starts shaving players to death.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Pyromancer's Assault isn't available at the moment, so check Scryfall or your preferred vendor for current numbers. Given its narrow but genuine niche in Commander spellslinger builds, it tends to fly under the radar — worth picking up cheaply if you're building in that space.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.