Prosperity
Sorcery
Each player draws X cards.
- CMC
- 1
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Oversized League Prizes
- Price
- —
- EDHREC rank
- #3672
Prosperity floods every player's hand simultaneously, making it the go-to group-draw spell when you need to fill your own grip and want the table to owe you something. The cost is the same thing that makes it useful — opponents draw too, so you only run it when your deck punishes card draw or converts the goodwill into a faster kill than anyone else at the table. Heliod, the Radiant Dawn decks are the clearest example of that payoff.
Best Commanders
Commanders with the highest synergy
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn converts every card drawn into life gain triggers, so Prosperity isn't just refueling — it's charging a life total engine that scales with the table's hand size.

Kami of the Crescent Moon
Kami of the Crescent Moon already hands opponents extra draws on upkeep, and Prosperity slots into that philosophy as a burst version — one spell that advances the group-draw gameplan by several cards all at once.

Kwain, Itinerant Meddler
Kwain, Itinerant Meddler is built around incremental group-draw as a political and mechanical engine, and Prosperity is the X-spell version: Kwain handles the slow drip each turn while Prosperity provides the burst refill when the situation calls for it.

Nekusar, the Mindrazer
Nekusar, the Mindrazer turns every card drawn by any player into a damage trigger, so Prosperity at X=4 with four players at the table is potentially a two-mana, scalable burn spell aimed at every opponent simultaneously.

Ian Malcolm, Chaotician
Ian Malcolm, Chaotician rewards chaotic, high-variance effects, and Prosperity's symmetrical flood of cards — with all the unpredictable plays it enables across the table — fits squarely in that design space.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Prosperity is a Commander card through and through — symmetrical group effects are designed for multiplayer, and the political currency of drawing everyone cards is worthless in one-on-one formats. In Legacy and Vintage it's technically legal but has no competitive footing; individual card-draw spells or tutors do the job without handing opponents resources. Oathbreaker is the one other format where Prosperity sees occasional play, again in group-draw or wheel-adjacent strategies. Stick to Commander, where the table dynamic and the punishment payoffs — damage triggers, life gain, chaos effects — give the card its actual identity.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Prosperity isn't currently available, so check Scryfall or your preferred retailer for the most accurate number. Given that it's a niche group-draw spell with a narrow but devoted home in Commander, it tends to sit in the budget-to-moderate range — worth picking up whenever you're building one of its key archetypes.
Explore
Sources
Mentioned
- Heliod, the Radiant Dawn
- Kami of the Crescent Moon
- Kwain, Itinerant Meddler
- Nekusar, the Mindrazer
- Ian Malcolm, Chaotician
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.