Promise of Tomorrow
Enchantment
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Commander Legends
- Price
- $0.47
- EDHREC rank
- #15877
Promise of Tomorrow turns your graveyard into a second hand — every creature that dies gets exiled to it, and paying one mana at your upkeep returns the whole pile to play. Three mana for a repeatable mass-recursion engine is the deal; the catch is that it does nothing the turn it lands and dies to any enchantment removal before you untap.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Promise of Tomorrow is a Commander card through and through — the format's longer games give it the time to exile a meaningful pile of creatures before you pay the upkeep trigger. In Legacy and Vintage it's technically legal but competes with faster, more resilient engines and sees essentially no play. Oathbreaker is the one non-Commander 60-card-adjacent format where a three-mana enchantment can occasionally stabilize a game long enough to matter, though it's still a fringe inclusion there. Stick to Commander, where a single sweeper into a Promise of Tomorrow trigger can flip a losing board state entirely.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.47 bulk tier
At $0.47, Promise of Tomorrow is deep bulk — easy to pick up without a second thought. Demand is steady enough from Commander players that it isn't going lower, but it's not the kind of card that spikes without a reprint scare.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.