Prison Term

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach this Aura to that creature.

CMC
3
Mana cost
{1}{W}{W}
Color identity
W
Rarity
uncommon
Set
Commander 2011
Price
$0.41
EDHREC rank
#12798
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Prison Term card art
Prison Term locks down any nonland permanent — creatures, planeswalkers, equipment, whatever — and crucially jumps to a juicier target the moment something scarier hits the board. Three mana for repeatable threat management is the honest rate on a card that pulls double duty as removal and soft control.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Prison Term earns its slot: the format is full of commanders that need to be answered repeatedly, and Prison Term's ability to migrate to the next big threat means it scales across the whole game rather than trading one-for-one. In Legacy and Vintage, dedicated enchantment-based control strategies can use it, but faster answers at lower mana costs dominate those environments and Prison Term rarely makes the cut. Modern is legal but the card sees essentially no play there — three mana is too slow for the format's threat density. Oathbreaker mirrors Commander closely enough that the same logic applies: repeatable, redirectable enchantment removal is genuinely valuable.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.41 bulk tier

At $0.41, Prison Term is deep bulk — you're getting real functionality for essentially nothing. Bulk enchantment removal doesn't spike, so the price is stable; buy a copy whenever you need one without a second thought.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.