Primal Frenzy
Enchantment — Aura
Enchant creature
Enchanted creature has trample.
- CMC
- 1
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- Odyssey
- Price
- $0.15
- EDHREC rank
- #22617
Primal Frenzy gives a creature trample for one green mana — a permanent enchantment with no expiration date, attached at instant speed if you want it. It's a fine effect on a fragile delivery system: one mana wasted the moment the creature dies.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Primal Frenzy occupies the basement tier of aura-based trample enablers — functional, but easily outclassed by equipment or creatures that carry the keyword natively. Pauper is where Primal Frenzy has the most legitimate claim, since the card pool is shallow enough that cheap auras see real play in green stompy lists that want to push damage through blockers. Legacy and Vintage are legal on paper, but no competitive shell there has ever needed a one-mana trample aura that doesn't replace itself.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Primal Frenzy is deep bulk — the kind of card you find in a common box at the bottom of a binder page. There's no demand driver that would push this above bulk pricing, so buy it for pennies if you need it and don't think twice.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.