Power Fist
Artifact — Equipment
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Fallout
- Price
- $16.20
- EDHREC rank
- #1762
Power Fist turns any creature with counters on it into a first-striking, trampling threat that snowballs fast and demands an answer. At one mana to equip, the cost is low enough that Wolverine, Best There Is decks run it as a near-automatic include.
Best Commanders
Commanders with the highest synergy

Wolverine, Best There Is
Wolverine, Best There Is accumulates +1/+1 counters through damage triggers, and Power Fist converts that growing pile of counters into first strike and trample — meaning Wolverine hits first, survives trades, and tramples over chump blockers all at once.

Me, the Immortal
Me, the Immortal wants to stack counters and attack profitably, and Power Fist provides the evasion and first-strike clock that turns a large-stats commander into a genuine one-shot threat.

Skullbriar, the Walking Grave
Skullbriar, the Walking Grave keeps counters even through the graveyard, so Power Fist reliably upgrades a well-developed Skullbriar into a first-striking trampler that closes games out of nowhere.

Kosei, Penitent Warlord
Kosei, Penitent Warlord needs three keyword abilities to trigger its draw-and-damage engine, and Power Fist contributes two of them — first strike and trample — making it one of the most efficient ways to flip Kosei on.

Agent Frank Horrigan
Agent Frank Horrigan already hits hard, and Power Fist layers on first strike and trample to guarantee he wins combat while pushing excess damage through, accelerating the kill clock on the table.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Power Fist is legal in Commander, Legacy, Vintage, and Oathbreaker — but Commander is the only format where it sees real play. In Legacy and Vintage, one-mana Equipment that doesn't immediately win the game on the spot can't compete for deck slots, and those formats lack the counter-synergy commanders that make Power Fist shine. Oathbreaker is a reasonable home if your planeswalker commander generates counters, but the card pool and game length there reduce the window to suit up and attack repeatedly. Commander is where Power Fist earns its keep: multiplayer games run long enough that a recurring first-strike, trample threat on a counter-stacking commander generates serious value over several combat steps.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Shadowspear ($5–7) offers lifelink and trample for one equip mana and adds a useful activated ability, though it lacks first strike and costs more up front. If you want a true budget stand-in, Chariot of Victory grants first strike, trample, and haste for three equip mana — it's clunkier than Power Fist but gets the core job done for under $1.
Price Context
Current price
$16.20 mid tier
At $16.20, Power Fist sits in the mid tier — pricier than most Equipment that sees casual play, but the price is driven by genuine demand from high-volume Wolverine, Best There Is decks rather than speculation. It's a fair ask for what it does, and as long as counter-synergy commanders stay popular, that price is unlikely to collapse.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.