Pillar Tombs of Aku

World Enchantment

At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.

CMC
4
Mana cost
{2}{B}{B}
Color identity
B
Rarity
rare
Set
Visions
Price
$1.03
EDHREC rank
#28802
Buy on TCGplayer
Pillar Tombs of Aku card art
Pillar Tombs of Aku makes every opponent sacrifice a creature at the start of each of their upkeeps — repeated, unconditional attrition that doesn't cost you a card each turn. The setup cost is steep: you're paying five mana for an enchantment with no immediate effect, so it earns its slot only in decks that can stabilize long enough to collect on that investment.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Pillar Tombs of Aku is legal in Commander, Legacy, Vintage, and Oathbreaker, but in practice it only makes sense in Commander. Legacy and Vintage move too fast for a five-mana enchantment that does nothing the turn it enters — those formats demand impact on resolution. In Commander, the multiplayer math flips the math in its favor: three opponents each losing a creature every turn means the card pulls serious weight over a long game, and attrition enchantments that don't require action each turn are genuinely hard for some tables to answer.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.03 cheap tier

At $1.03, Pillar Tombs of Aku sits in the cheap tier — low enough to slot in without second-guessing the budget. It's a narrow card with a small demand ceiling, so don't expect the price to move meaningfully in either direction.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.