Paralyzing Grasp

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
Return to Ravnica
Price
$0.05
EDHREC rank
#24285
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Paralyzing Grasp card art
Paralyzing Grasp taps a creature and keeps it tapped for as long as the enchantment sticks — effectively locking out one blocker or threat indefinitely. Three mana for a conditional, enchantment-based tap effect is a bad rate in any format with access to hard removal or bounce.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Paralyzing Grasp is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but its playability is narrow in all of them. In Commander, a three-mana Aura that doesn't remove a threat is almost never worth a card slot — opponents will have answers, and the creature comes back the moment Paralyzing Grasp leaves the battlefield. In Pauper, where common-only card quality is the binding constraint, it sees niche play in dedicated tap-matters or enchantress shells but is rarely a maindeck staple. Everywhere else, cheaper and more permanent answers exist in abundance.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Paralyzing Grasp is deep bulk — you're paying for the cardboard, not any secondary-market demand. That price reflects its gameplay ceiling accurately, so don't expect movement.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.