Oversold Cemetery

Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
rare
Set
Dominaria Remastered
Price
$1.50
EDHREC rank
#1633
Buy on TCGplayer
Oversold Cemetery card art
Oversold Cemetery gives you a free creature from your graveyard at every upkeep — no mana, no activation, just a condition check that any creature-heavy black deck meets trivially. At two mana, it's one of the most efficient recursive engines in the format, and Indominus Rex, Alpha decks running deep creature counts treat it as a baseline include.

Best Commanders

Commanders with the highest synergy

01
Indominus Rex, Alpha

Indominus Rex, Alpha

39.9% of decks · synergy 0.36

Indominus Rex, Alpha mills a pile of creatures to pay its own casting cost, which means Oversold Cemetery's four-creature threshold is met before the commander even attacks — the enchantment turns that self-mill into a recurring refund engine every single turn.

02
Zoyowa Lava-Tongue

Zoyowa Lava-Tongue

34.2% of decks · synergy 0.32

Zoyowa Lava-Tongue wants creatures cycling through the graveyard to pressure opponents with repeated discard triggers, and Oversold Cemetery keeps the threat chain alive by returning a creature each upkeep without eating any mana.

03
Totentanz, Swarm Piper

Totentanz, Swarm Piper

25.8% of decks · synergy 0.24

Totentanz, Swarm Piper generates Rats that die constantly in combat and to its own sacrifice effects, so the graveyard fills fast and Oversold Cemetery reliably triggers — effectively giving the deck a free creature each turn on top of Totentanz's own token production.

04
Hashaton, Scarab's Fist

Hashaton, Scarab's Fist

23.6% of decks · synergy 0.21

Hashaton, Scarab's Fist fills the graveyard aggressively through combat damage triggers and self-mill, making the four-creature threshold trivial, and Oversold Cemetery rounds out the loop by returning key threats that opponents have already spent removal on.

05
Sharuum the Hegemon

Sharuum the Hegemon

18.1% of decks · synergy 0.16

Sharuum the Hegemon runs artifact creatures that die to sacrifice outlets and removal, and Oversold Cemetery supplements Sharuum's own reanimation by ensuring a creature comes back even on turns when the commander is unavailable or already in the command zone.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Oversold Cemetery earns its keep — 100-card singleton decks run enough creatures that the four-in-graveyard condition is almost never a real constraint, and free upkeep recursion compounds quickly over a long game. In Legacy and Vintage it's legal but rarely seen, because those formats move too fast for a slow enchantment that doesn't impact the board the turn it resolves. Oathbreaker is a reasonable home for the same reason as Commander: creature-dense lists with active graveyards will trigger it consistently. Oversold Cemetery is, in practice, a Commander card.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.50 cheap tier

At $1.50, Oversold Cemetery sits in the sweet spot where it costs less than most basics in foil but outperforms cards priced ten times higher in graveyard-heavy builds. It's been reprinted enough to stay accessible, and there's no reason to expect price pressure in either direction given the steady supply.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.