Overprotect
Instant
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- Bloomburrow
- Price
- $0.77
- EDHREC rank
- #1655
Overprotect protects a creature, replaces itself with a card draw, and puts a +1/+1 counter on top — all for two mana at instant speed. Sergeant John Benton gets the most from it, but the raw card-neutral floor makes it a clean include in any white deck that needs to keep a key creature alive through a removal spell.
Best Commanders
Commanders with the highest synergy

Sergeant John Benton
Sergeant John Benton triggers whenever a creature you control gains a counter, so Overprotect does double duty: it blanks a removal spell and immediately pings that trigger. The card draw stapled to the spell means you're up a card and up a counter in the same response.

Anzrag, the Quake-Mole
Anzrag, the Quake-Mole wants to attack and keep attacking, so losing it to a blocker or a removal spell at combat is the primary failure mode — Overprotect answers both, granting protection through the damage step while ticking a counter. At two mana it sits in a usable range even in a green-heavy ramp shell.

Tifa Lockhart
Tifa Lockhart's combat math depends on landing hits, and opponents will throw anything at her to stop the chain — Overprotect keeps her swinging for a turn cycle while the +1/+1 counter compounds her power-based payoffs. The attached draw means running it doesn't cost card equity.

Shroofus Sproutsire
Shroofus Sproutsire accumulates counters as the engine, so Overprotect's protection plus a free counter feeds directly into that value loop. Keeping Shroofus alive through the first targeted removal is usually the difference between the deck functioning and stalling.

Wolverine, Best There Is
Wolverine, Best There Is builds around indestructible and counter synergies, and Overprotect slots in as both insurance and fuel — protection covers the gap when indestructible doesn't apply, and the counter nudges Wolverine's already-growing stats further.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Overprotect earns its slot purely on rate: two mana at instant speed to draw a card, drop a counter, and blank a kill spell is card-neutral at worst and card-positive against anything with an enters-the-battlefield trigger. Competitive formats are harder to crack — Modern and Pioneer already have Slip Out the Back and Heroic Interrupt competing for the same slot, and those formats demand more precision on the protection mode than Overprotect's single-use coverage provides. Legacy has enough free interaction that spending two mana reactively is usually too slow. Standard is where Overprotect is most viable outside Commander, particularly in counter-centric or combat-focused aggro lists that can't rely on blue.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.77 bulk tier
At $0.77, Overprotect sits firmly in bulk territory — easy to pick up as a four-of without budgetary concern. Bulk rares at this price point rarely spike unless a top-tier competitive deck adopts them, and Overprotect's home is Commander, where single-copy demand keeps prices suppressed.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.