Orim's Touch

Instant

Kicker {1} (You may pay an additional {1} as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
common
Set
Invasion
Price
$0.08
EDHREC rank
#30662
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Orim's Touch card art
Orim's Touch prevents all damage to target creature or player until end of turn — and if you pay the kicker, it also gives that permanent +1/+1 permanently. It's a narrow combat trick that trades instant-speed versatility for a marginal stat bump, and in most formats that's not a trade worth making.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Orim's Touch occupies the awkward space between protection spell and pump spell without excelling at either — Teferi's Protection and Heroic Intervention do more for less deliberation. Pauper is the format where Orim's Touch has the most plausible home, specifically in white-based aggressive or heroic shells where the kicker counter doubles as a threat and the damage prevention covers a combat trick. Legacy and Vintage are legal but uninterested — the power bar is simply too high for a conditional one-damage-shield. Oathbreaker mirrors Commander's verdict: the slot is better spent on a spell with broader application.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Orim's Touch is deep bulk — the kind of card that costs more to sleeve than to acquire. There's no meaningful demand driver that would push this out of the bulk bin, so the price reflects its narrow play pattern accurately.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.