Ordeal of Heliod

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, you gain 10 life.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
uncommon
Set
Masters 25
Price
$0.13
EDHREC rank
#15399
Buy on TCGplayer
Ordeal of Heliod card art
Ordeal of Heliod pays off a 10-life swing when it pops, but it takes three attacks to get there — and in Commander, the enchanted creature often dies before it ever does. Outside of dedicated +1/+1 counter or Voltron shells that accelerate those counters artificially, the payoff doesn't justify the setup.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Ordeal of Heliod is a fringe inclusion — 10 life is meaningful in a 40-life format, but three unimpeded attacks on the same creature is a steep ask at a table with four players and open interaction. It earns a slot only in decks that can shortcut the counter accumulation through proliferate or extra combat steps. In Pioneer and Modern it competes in Heroic or Aura-based aggro shells where it triggers prowess-style effects and contributes to a faster clock, though even there it sits below more efficient payoffs. Legacy and Vintage don't want it at all — the tempo cost is prohibitive in formats where games end before the Ordeal resolves.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Ordeal of Heliod is pure bulk — zero barrier to trying it in any list that wants it. That price is stable by nature rather than trajectory; there's no meaningful demand spike coming for a narrow enchantment with narrow homes.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.