Orcish Mine

Enchantment — Aura

Enchant land
This Aura enters with three ore counters on it.
At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from this Aura.
When the last ore counter is removed from this Aura, destroy enchanted land and this Aura deals 2 damage to that land's controller.

CMC
3
Mana cost
{1}{R}{R}
Color identity
R
Rarity
uncommon
Set
Homelands
Price
$0.16
EDHREC rank
#29222
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Orcish Mine card art
Orcish Mine destroys a land — but only after sitting in play for three upkeeps, telegraphing the hit to every player at the table. The payoff is real removal, but the delay and the enchantment slot make it nearly impossible to justify over instant-speed or unconditional answers.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Orcish Mine occupies an awkward niche: land destruction is politically toxic, the three-counter countdown gives your target time to use the land repeatedly or find a response, and an enchantment slot is a steep price for a single land kill. Legacy and Vintage are the only other formats where Orcish Mine is legal, and neither has any reason to run it — both formats reward speed and efficiency far beyond what a slow enchantment-based land removal offers. The card is a curiosity in older formats, not a staple.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Orcish Mine is deep bulk — the price reflects demand, which is minimal. Don't expect it to move; there's no competitive home waiting to spike it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.