Oppressive Rays

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.

CMC
1
Mana cost
{W}
Color identity
W
Rarity
common
Set
Journey into Nyx
Price
$0.07
EDHREC rank
#15760
Buy on TCGplayer
Oppressive Rays card art
Oppressive Rays locks down a creature for one white mana — the catch is that the controller can pay three to untap it, which means it wears off the moment they have mana to spare. Solid stax piece in the early game; dead weight against any opponent with a functioning mana base by turn five.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Oppressive Rays pulls its weight in dedicated stax builds where the goal is taxing everything simultaneously — one more three-mana hurdle on top of a Sphere of Resistance and Thorn of Amethyst adds up fast. Outside that shell, it underperforms because a single opponent can pay off the tax while the other two at the table ignore it entirely. In Pauper it sees occasional sideboard play against creature-heavy aggro strategies where the tax buys a meaningful tempo gap. Competitive Legacy and Modern have better options at one mana, so Oppressive Rays rarely shows up there. Oathbreaker mirrors the Commander read: useful in stax, redundant otherwise.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Oppressive Rays is deep bulk — you're picking it out of a common box, not buying it. That price is stable because demand is narrow and supply is essentially unlimited.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.