Ooze Garden

Enchantment

{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
rare
Set
Shards of Alara
Price
$0.38
EDHREC rank
#21037
Buy on TCGplayer
Ooze Garden card art
Ooze Garden turns your existing creatures into a repeatable source of X/X Ooze tokens — sacrifice any non-Ooze, pay two mana, get a token matching its power and toughness. The catch is speed: this is a one-activation-per-turn enchantment that costs mana each time, so it rewards decks that already want to sacrifice creatures, not decks that are just looking for token generation.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Ooze Garden is a Commander card through and through — the one-per-turn restriction barely matters in a 40-life format where games go long and you have time to convert a graveyard pipeline into a board of large Ooze tokens. In Legacy and Vintage it's simply too slow; competitive decks in those formats don't want a two-mana enchantment that produces a single token per turn as their payoff. Modern has enough redundant sacrifice payoffs that Ooze Garden would be an afterthought even in dedicated aristocrats builds. Oathbreaker can support it in the same way Commander does, provided your planeswalker and signature spell create a sacrifice loop to feed it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.38 bulk tier

At $0.38, Ooze Garden sits firmly in bulk territory — a low-risk pickup for any green sacrifice or Ooze-tribal Commander deck. Bulk enchantments with narrow applications rarely appreciate, so buy it to play it, not to hold it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.