Onslaught
Enchantment
Whenever you cast a creature spell, tap target creature.
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Exodus
- Price
- $0.15
- EDHREC rank
- #21322
Onslaught gives a target creature +2/+0 until end of turn for a single red mana — that's a combat trick, nothing more. It wins a trade or pushes through lethal damage, but it doesn't generate card advantage, and one-shot pump at sorcery speed rarely justifies a deck slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Onslaught is outclassed by almost every other red combat trick — formats with larger life totals and board states mean a +2/+0 burst rarely closes a game or protects a key creature the way instant-speed options can. Pauper is the most hospitable home, where cheap commons matter and aggressive red decks can use any edge in combat math. Legacy and Vintage are legal but effectively irrelevant — neither format is looking for this effect at any price. Onslaught is a filler card at every table above casual.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Onslaught is deep bulk — you're paying for cardboard, not the effect. It holds no meaningful value and is unlikely to appreciate; run it only if you have nothing better and are building on a near-zero budget.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.