One With the Wind

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
common
Set
Jumpstart 2022
Price
$0.13
EDHREC rank
#17395
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One With the Wind card art
One With the Wind slaps +2/+2 and flying onto any creature for two mana — that's a legitimate clock on an evasion-light board. It's an aura, which means it's card disadvantage the moment the enchanted creature dies, and that's the whole verdict.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

One With the Wind is a Pauper staple because common-legal flying enablers at two mana are scarce and the format's ground creatures desperately want evasion. In Commander it's a fringe inclusion — auras are fragile in a format where removal is constant and a two-for-one is a real cost, so you only run One With the Wind when your commander demands flying specifically or you're leaning hard on a Voltron package. Competitive 1v1 formats like Legacy and Vintage don't want it; there are stronger options and the card-disadvantage risk is unacceptable at those speeds. Pioneer and Modern treat it similarly — playable in niche aggro-aura builds but not a format staple.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, One With the Wind is deep bulk — buy a playset for pocket change and don't think twice. Bulk commons don't appreciate; this is a use-it card, not a hold-it card.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.