One With the Wind
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Jumpstart 2022
- Price
- $0.13
- EDHREC rank
- #17395
One With the Wind slaps +2/+2 and flying onto any creature for two mana — that's a legitimate clock on an evasion-light board. It's an aura, which means it's card disadvantage the moment the enchanted creature dies, and that's the whole verdict.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
One With the Wind is a Pauper staple because common-legal flying enablers at two mana are scarce and the format's ground creatures desperately want evasion. In Commander it's a fringe inclusion — auras are fragile in a format where removal is constant and a two-for-one is a real cost, so you only run One With the Wind when your commander demands flying specifically or you're leaning hard on a Voltron package. Competitive 1v1 formats like Legacy and Vintage don't want it; there are stronger options and the card-disadvantage risk is unacceptable at those speeds. Pioneer and Modern treat it similarly — playable in niche aggro-aura builds but not a format staple.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, One With the Wind is deep bulk — buy a playset for pocket change and don't think twice. Bulk commons don't appreciate; this is a use-it card, not a hold-it card.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.