Ondu Inversion // Ondu Skyruins
Sorcery // Land
Destroy all nonland permanents.
- CMC
- 8
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #2118
Ondu Inversion // Ondu Skyruins wipes every permanent an opponent controls — enchantments, artifacts, creatures, planeswalkers, the works — for eight mana, with no targeting restriction and no creature type caveat. The cost is steep enough that it belongs in decks that can either cheat it out or survive long enough to cast it fairly, but the one-sided potential with Avacyn, Angel of Hope in play makes it the cleanest asymmetric reset in white.
Best Commanders
Commanders with the highest synergy

Avacyn, Angel of Hope
Avacyn, Angel of Hope makes every permanent you control indestructible, which turns Ondu Inversion // Ondu Skyruins into a fully one-sided board wipe — your board survives untouched while opponents lose everything. That interaction is the reason Ondu Inversion // Ondu Skyruins shows up in nearly a quarter of Avacyn decks.

Toph, the First Metalbender
Toph, the First Metalbender cares heavily about lands entering the battlefield, so having Ondu Skyruins available as a land that also doubles as a nuclear option gives the deck a reset button that never clogs a hand. Ondu Inversion // Ondu Skyruins fits the Toph gameplan precisely because it contributes to the land-count game plan at zero opportunity cost.

Elminster
Elminster's scry-heavy engine means Elminster decks can consistently see and sequence their key spells, and Ondu Inversion // Ondu Skyruins rewards that control shell by offering a hard reset for boards that get out of hand. The land back-face also means Elminster decks never feel punished for putting it in an opening hand.

Athreos, Shroud-Veiled
Athreos, Shroud-Veiled builds around recurring creatures and grinding through repeated death triggers, so a board wipe that clears opposing permanents while Athreos protects key pieces from being permanently removed fits naturally. Ondu Inversion // Ondu Skyruins gives the deck an answer to non-creature permanents that would otherwise stall the engine.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Ondu Inversion // Ondu Skyruins earns its keep — the land back-face is at its best in a 100-card singleton format where consistency is hard to come by, and an eight-mana wipe is far more castable when games routinely hit turns 8–12. In Modern and Legacy, the front face is too slow to matter outside of very specific ramp or cheat shells, and those formats rarely want a wipe at that cost when cheaper options exist. Pioneer is the same story — the land is fine in a pinch, but Ondu Inversion // Ondu Skyruins is not a Pioneer staple by any measure. Oathbreaker follows Commander's logic closely enough that the card is playable in the right white control build there too.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Ondu Inversion // Ondu Skyruins isn't confirmed in the current feed, so check Scryfall or TCGPlayer for the live number before buying. As a modal double-faced card from a widely-opened set, it has historically sat in the affordable range — worth picking up for any white Commander deck that runs board wipes, especially if you're already building toward an Avacyn, Angel of Hope shell.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.