Ninja of the Deep Hours
Creature — Human Ninja
Ninjutsu (
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card.
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Planechase Anthology
- Price
- $1.86
- EDHREC rank
- #3387
Ninja of the Deep Hours draws a card every time it connects — ninjutsu in for a cheap unblocked attacker means you're drawing on turn two without paying four mana up front. The cost is real: a 2/2 body dies to a stiff breeze, and you need an unblocked creature already in the red zone to pull off the swap. Still, in any deck running Yuriko, the Tiger's Shadow, Ninja of the Deep Hours is a near-automatic inclusion, and Thousand-Faced Shadow makes the whole engine redundant if you already have it — but redundancy here is a feature.
Best Commanders
Commanders with the highest synergy

Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow wants as many ninjutsu creatures as it can run, and Ninja of the Deep Hours is the format's most accessible repeatable draw engine wearing a ninja type line — it triggers Yuriko's ability, replaces itself in hand, and keeps the ninjutsu chain alive at minimal cost.

Splinter, Radical Rat
Splinter, Radical Rat cares about creatures connecting and sneaking in unblocked, so Ninja of the Deep Hours slots in as both a reliable card-draw engine and a body that benefits from Splinter's ability to make threats harder to block.

Goro-Goro and Satoru
Goro-Goro and Satoru rewards attacking with multiple creatures and values evasion, making Ninja of the Deep Hours a clean fit — ninjutsu in off any hasty token, draw a card, and keep the pressure building.

Satoru, the Infiltrator
Satoru, the Infiltrator's whole game is ninjutsu and sneaking big things into play, so Ninja of the Deep Hours serves as an early-game card-draw piece that also feeds the ninjutsu payoff loop Satoru, the Infiltrator is built around.

Noctis, Heir Apparent
Noctis, Heir Apparent values evasive creatures that generate value on hit, and Ninja of the Deep Hours provides exactly that — a repeatable draw trigger that costs almost nothing to deploy into an unblocked attacker.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Commander is where Ninja of the Deep Hours does the most work, slotting into any blue deck that can produce an evasive one-drop and wanting card advantage off combat. In Pauper it's a legitimate staple — one of the better common card-draw engines available at the format's power level, especially in Faerie and tempo shells. Legacy allows it but the competition is fierce; Ninja of the Deep Hours sees fringe play in Ninjas tribal lists but rarely outside that lane. Vintage is legal and similarly niche. It's not legal in Pioneer or Standard, which barely matters given how naturally it fits the slower, multiplayer dynamics of Commander.
Key Combos
Combo lines featuring this card



Thousand-Faced ShadowGreat WhaleNinja of the Deep Hours
Infinite combat damage to one opponent; Infinite creature tokens; Infinite ETB; Infinite LTB; Infinite mana lands you control can produce; Infinite untap of lands you control
View on Commander Spellbook ↗


Satoru UmezawaGreat WhaleNinja of the Deep Hours
Infinite ETB; Infinite LTB; Infinite mana lands you control can produce; Infinite untap of lands you control
View on Commander Spellbook ↗


Thousand-Faced ShadowPalinchronNinja of the Deep Hours
Infinite combat damage to one opponent; Infinite creature tokens; Infinite ETB; Infinite LTB; Infinite mana lands you control can produce; Infinite untap of lands you control
View on Commander Spellbook ↗


Satoru UmezawaPalinchronNinja of the Deep Hours
Infinite ETB; Infinite LTB; Infinite mana lands you control can produce; Infinite untap of lands you control
View on Commander Spellbook ↗Price Context
Current price
$1.86 cheap tier
At $1.86, Ninja of the Deep Hours sits comfortably in the cheap tier — a card this widely played across Commander and Pauper at under two dollars is strong value for what you get. Multiple printings have kept the price accessible and stable, so there's no meaningful budget pressure to worry about here.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.