Navigator's Ruin
Enchantment
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- uncommon
- Set
- Ixalan
- Price
- $0.06
- EDHREC rank
- #22273
Navigator's Ruin mills four cards from target opponent each time you become the monarch or collect a Clue, Treasure, or Food — in the right deck, that's six to ten cards per turn cycle without breaking a sweat. The two-mana enchantment is a bulk rare for a reason: it does nothing on its own and folds completely outside dedicated mill or artifact-token shells.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Navigator's Ruin is a Commander card through and through — four-player tables give it three targets and enough time for the slow drip of mill to matter, especially in Clue, Treasure, or monarch-focused builds. In Legacy, Modern, and Pioneer it's strictly unplayable: competitive mill decks demand cards that mill eight or more immediately, and a two-mana enchantment that requires a secondary trigger condition to do anything is nowhere near the power threshold. Oathbreaker is the one fringe exception, where token-generating planeswalkers can fire the trigger repeatedly in a two-player game, but even there faster dedicated mill exists.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Navigator's Ruin is deep bulk — you're paying for cardboard and sleeve space, not market scarcity. It won't appreciate; there are no meaningful reprint concerns for a card at this price floor, so grab a copy if the deck calls for it and don't think twice about the cost.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.