Nature's Wrath
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
- CMC
- 6
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Alliances
- Price
- $3.36
- EDHREC rank
- #22905
Nature's Wrath is a bulk rare that sees virtually no competitive play — its effects are conditional enough that it rarely justifies a slot over dedicated removal or enchantment hate. The cost of running it is opportunity cost: almost every Commander deck has stronger options for the same job.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Nature's Wrath is legal in Commander, Legacy, Vintage, and Oathbreaker, but meaningful play is essentially zero across all of them. In Commander, where enchantment and land-matters themes are common, the card still loses out to efficient staples that don't require specific board states to generate value. Legacy and Vintage have no interest in a slow, conditional enchantment when those formats demand interaction that operates at instant speed on turn one. Oathbreaker follows Commander's logic — playable in theory, ignored in practice.
Key Combos
Combo lines featuring this card
Price Context
Current price
$3.36 cheap tier
At $3.36, Nature's Wrath sits in budget territory, but the price reflects collector or curiosity demand rather than gameplay value. Don't expect that floor to climb — there's no competitive pressure driving it.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.