Nature's Revolt
Enchantment
All lands are 2/2 creatures that are still lands.
- CMC
- 5
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Seventh Edition
- Price
- $5.40
- EDHREC rank
- #12354
Nature's Revolt turns every land on the battlefield into a 2/2 creature — which means Elesh Norn, Grand Cenobite immediately kills every land in play, and Yedora, Grave Gardener turns each creature-land that dies into a face-down Forest. The five-mana enchantment is slow enough that you need a payoff ready on the same turn or the next, but the payoffs are backbreaking.
Best Commanders
Commanders with the highest synergy

Yedora, Grave Gardener
Nature's Revolt is the linchpin of Yedora, Grave Gardener's core loop: once lands are creatures, any nontoken creature dying triggers Yedora to return it as a face-down Forest — and since that Forest is still a creature, it can die again, enabling recursive combo chains with sacrifice outlets.

Jyoti, Moag Ancient
Jyoti, Moag Ancient cares about Forests entering the battlefield, and Nature's Revolt turns every land into a creature, making combat damage and removal into land-loss events that can cascade into Jyoti triggers when those lands later return or get replaced.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Nature's Revolt is a Commander card through and through — the singleton format's slower pace gives you time to set up the enchantment alongside a payoff, and multiplayer tables mean the global land-animation hits everyone's mana base symmetrically until you break the symmetry. In Legacy and Vintage it's technically legal but sees no competitive play; a five-mana enchantment with no immediate board impact is far too slow for those formats. Oathbreaker is the one other home where it could see fringe play in a dedicated land-creature shell, but the smaller deck size and faster pace make it a long shot.
Key Combos
Combo lines featuring this card


Elesh Norn, Grand CenobiteNature's Revolt
Opponents can't have lands on the battlefield; Lock; Mass Land Denial
View on Commander Spellbook ↗


Yedora, Grave GardenerNature's RevoltAshnod's Altar
Infinite colorless mana; Infinite death triggers; Infinite ETB; Infinite landfall triggers; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗


Yedora, Grave GardenerNature's RevoltAltar of Dementia
Infinite death triggers; Infinite ETB; Infinite landfall triggers; Infinite LTB; Infinite mill; Infinite sacrifice triggers; Infinite self-mill
View on Commander Spellbook ↗

Linvala, Keeper of SilenceNature's Revolt
Opponents can't tap lands for mana; Lock; Mass Land Denial
View on Commander Spellbook ↗


Yedora, Grave GardenerNature's RevoltBlasting Station
Infinite damage; Infinite death triggers; Infinite ETB; Infinite landfall triggers; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Quirion Druid and similar one-off land-animation spells exist but only target a single land, missing the global scope that makes Nature's Revolt worth five mana. Living Plane is the closest functional replacement — same effect, same price range — but it's typically more expensive, not cheaper, so Nature's Revolt is already the budget option in this slot.
Price Context
Current price
$5.40 mid tier
At $5.40, Nature's Revolt sits in the mid tier — affordable enough that it won't break a budget build, expensive enough that you want a real reason to run it. It holds value reliably because it's a narrow card with a dedicated audience: Yedora players need it, and casual supply is limited.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.