Nature's Kiss

Enchantment — Aura

Enchant creature
{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
Weatherlight
Price
$0.12
EDHREC rank
#29929
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Nature's Kiss card art
Nature's Kiss puts a +1/+1 counter on an enchanted creature every upkeep — incremental growth that compounds over a long game but does nothing the turn it lands. It's an enchantment-matters build-around at best, and a cut candidate in any deck that isn't specifically scaffolded around Auras or counter synergies.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Nature's Kiss is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but the only format where it's seeing any real conversation is Pauper, where slow incremental Aura-based strategies occasionally have space for it. In Commander, Nature's Kiss competes against a deep pool of two-mana Auras that do more immediately — lifelink, hexproof, or immediate stat boosts — and the one-counter-per-upkeep rate rarely justifies a card slot in a format where games end before the effect compounds meaningfully. Legacy and Vintage simply have no interest in this effect at any mana cost.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Nature's Kiss is deep bulk — you'll find it in a dollar box, not a binder. Bulk enchantments at this price point don't hold or gain value unless a new commander or mechanic suddenly makes slow Aura-based counter engines competitive, which isn't on the horizon for Nature's Kiss.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.