Morale

Instant

Attacking creatures get +1/+1 until end of turn.

CMC
3
Mana cost
{1}{W}{W}
Color identity
W
Rarity
common
Set
The Dark
Price
$0.23
EDHREC rank
#29511
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Morale card art
Morale gives all your creatures +1/+0 and first strike until end of turn — a combat trick that can flip a board stall or push lethal through a wall of blockers. At one white mana, the rate is fine, but the effect is narrow enough that most decks want a pump spell that scales harder or does more than win one combat step.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Morale is a fringe inclusion — white go-wide decks can use it to push through a stalled board, but one-shot combat tricks lose value in a four-player game where you need repeatable effects. Legacy and Vintage have access to it but have no interest; the formats move too fast and the ceiling is too low. Pauper is where Morale is most plausible, specifically in white weenie or tokens strategies where first strike on a wide board can generate actual blowouts in combat. It still has to compete with Fortify and similar effects, and it rarely makes the cut.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, Morale is deep bulk — you're paying for cardboard, not demand. That price is stable simply because there's no meaningful competitive pressure to drive it anywhere.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.